Has anyone had any issues with Steam not being able to create sessions? We ungraded today and it appears that sessions are failing to be created, although the create session callback returns true and loads the level.
Note: We found the. We were hard coding the session name with a specified FName, the patch notes mentioned there were changes with a new NAME_GameSession. Changing the Game Session to the #define GameSessionName has solved this. The blueprint Node destroys the game session by NAME_GameSession.