Merge Actors mesh scaling has a new bug in 4.17, it was working correctly in 4.16. It is important for my projects, so it would be great if you could fix it in some hotfix.
I’ve created a bug report with simple repro project here.
Merge Actors mesh scaling has a new bug in 4.17, it was working correctly in 4.16. It is important for my projects, so it would be great if you could fix it in some hotfix.
I’ve created a bug report with simple repro project here.