Unreal Engine 4.16 Preview

As for feedback - any chance you can tell us how to create our own rigs? For example I have bought character in marketplace that isn’t rigged to UE4 Manequin. I’m trying to do new rig but I don’t know how to connect bones…

Another thing is how to create rig for not humanoid things - for example fpp arms.

Edit: I haven seen Control Rig tab in Skel Mesh Editor. This resolve first question. Second thing for arms is still open :wink:

What you could guys try is to grab some marketplace character - for example Goblin - which is humanoid and try to make rig for control rig using it. I have failed. Right hand and left leg are broken.