I’ve ‘supposedly’ a Nvidia Flex/Hairwork/VXGI build of 4.15 but i’m spending way too much time fixing the header issues. Any tips ? I’ve a working 4.14.3 build that i’m using as reference but it gets tricky really.
Is there any tricks to check current dependency of functions in Visual Studio? Some Nvidia files have some random dependency, it’s quite painful to figure out.