Unreal Engine 4.14 Preview

Hello,

I would like to ask if it is possible to implement this fix in the engine API (last answer):

Exposing the RootMotionScale variable is such a small thing but a lot of root motion methods inside game code depend on it. Currently the only way to do it is to have a custom engine build, but that is an absolute no-go for plugins. I am currently forced to employ a very hacky solution and this would solve it very quickly.

Edit: Since I cannot change the category to bug report, should I create a new ticket or is it better for a mod to move the topic?

greetings,
FTC