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Have you double checked your project settings to make sure that “Generate Distance Field Mesh” is enabled? I can say that I’ve used them in 4.11 without any issue. If that is still giving you issue, open a new project and make sure that you can enable in a blank or different project.
So, I figured it out… Quality Setting must be epic… It seems odd that if I marked a light to cast it that if anyone choose to not have epic settings they suddenly get no shadows period or distance field ao. Also is there a way to mass rebuild all distance fields? Also whats the cost of a spotlight with distance shadows vs normal?.. Is it cheaper to have distance shadow or cascade?