Unreal Engine 4.11 Preview

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I don’t quite get the landscape new features,

does it means that I can now directly paint by using different materials instead of having to create a unique one with multiple layers?

As far as I understand it, it will just allow you to select a set of layers of a single material for every component (one material shared between all components). I think each component can have up to 4 different layers active but currently, the layers are selected “automatically” when you paint the terrain.