Unreal Engine 4.11 Preview

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There is no impact on use of different cards/CPUs. This is just replacing the original method of gathering traces for light calculations. The fact that the library was developed by Intel has no bearing on the CPU that is used.

Light builds are now 2x faster in some cases and that’s just awesome! :slight_smile:

Thanks for the info.

This has been a major concern of mine. Thank you for putting it to rest :slight_smile: