Unreal Engine 4.10 Released!

[=SpacemanChuck;484357]
I have tried to build 10.3 by choosing it under releases, but I keep ending up with 4.11 when I launch the editor.
[/]

This is probably because of an issue on GitHub where the Releases branch unintentionally has the 4.11 Preview code on it. There is a note regarding this on the ReadMe. https://github.com/EpicGames/UnrealEngine

“Important: The Release branch has unintentionally been overwritten with code from the 4.11 Previews, and is not currently the latest and stable release. Please use Tags to grab the latest 4.10 release for our most stable version. This message will be removed when this matter has been resolved.”

[=SpacemanChuck;484357]
Is 10.4 ok to use at this point or do I really need to be using 10.3… Or is it 10.0 that is most stable…
[/]

As I discussed elsewhere, 4.10.3 had a rather bad crash in it that was fixed in 4.10.4. You definitely want to be on 4.10.4 (and as a general rule, users should always update to the latest Hotfix version, since hotfixes are almost exclusively just filled with bug fixes)

[=]
Quick question about 4.10.4 release
If I look at github, the following change is included in 4.10.2,4.10.3,4.10.4.
but if I look in the source code with 4.10.4 (launcher), I can’t find ListenForInputAction function and this function is also not “callable” from a UserWidget in the BP UMG Editor.
[/]

We’ll look into this shortly and follow-up .