Allright, using 4.10 from github I get a linker error:
LINK : fatal error LNK1181: Eingabedatei “rpcrt4.lib” kann nicht ge├Àffnet werden. (rpcrt4.lib cannot be opened).
I removed and reinstalled VS2015 as I had it installed and upgraded through since Windows 10 and VS2015 were previews, and I had to manually specify CRT include and lib paths everwhere but in cmake/qmake projects before the reinstall.
Before that reinstall UE couldn’t compile resource files, now it compiles everything fine but just fails with this linker error.
When I generate the project files there is an CSC error telling me that “C:\Program Files (x86)\Windows Kits\10\lib\wdf\um\x64” doesn’t exist. Looks like its trying to use the Driver Kit headers, but picking the wrong path. Shouldn’t it pick “C:\Program Files (x86)\Windows Kits\10\Lib\10.0.10240.0\um\x64”?
The evironment variables apparently for the SDK (WindowsSDKLibVersion and WindowsSDKVersion) say wdf, though no difference if I place 10.0.10240.0\ in there before generating the solution.
How can I change it, or what do I do wrong, any tips are greatly appreciated.