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Isn’t that what the new mac OSX uses now? I guess if I was a mac and that was the case, it would be pretty **** important for the game engine to support the graphics system the OS uses… or maybe not.
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2016 is the year of Virtual reality… in terms of market growth, Unreal Engine has a critical role to play.
Why investing time now to support Metal wheras ios is still losing market share???
It would be a major error … and I guess the dev and research teams are way more concerned by Vulkan and Dirext X12 than Metal.