Unreal Engine 4.10 Preview

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The launcher distribution of the engine now requires Visual 2015. Visual 2013 and 2015 are both supported on GitHub.

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Well makes the launcher completely useless for me, once again. Back to GitHub distributions it is then.

Why are “more than 300 fixes” being implemented into a “major” release? Should these “fixes” be included in the 4.8 or 4.9 minor patches? It is the one thing I have never understood about the release management / versioning of the Unreal Engine.