Unreal Engine 4.10 Preview

[=vaualbus;401666]

That is a bug of the vcvarsall.
I, probably be the one that have found it, I have post it in the bug here: https://connect.microsoft/VisualStudio/feedback/details/1610302/, now it is closed so probably in the first update of vs2015 it is solved.
The bug go away if you disinstall the ddk.
In my side I have create two bat file that add the folder to the PATH correctly, and I call them before running any comand from the console line after call vcvarsall.bat.

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Oh well alright, why didn’t it occur to me that I can set all them. Thank you very much!

For everybody encountering the same issue: above works just great if one sets the paths before generating the projects.