I’m starting to wonder the significance of where create local player is used and how that effects things. Most tutorial vids I have watched on local multiplayer seem to suggest using it in a gamemode. I am wondering this morning If there is a way to run it in a game instance, and thus keep other players indefinitely and then work out ways to make these other players visible or not.
Sorry if I am not much help on this, I am just now getting around to trying to have more than one local player. It is confusing. The only way I have seen it work is using playerstart nodes. But surely there is other ways. And when you use a create local player node, that box that is checked “spawn player controller”, I wonder how if that is unchecked you tie that to a player controller you have made.