Unreal Datasmith C4D crush import

I wrote this line to a file, it didn’t help. I deleted and reloaded unreal, and now when I load cineware it overloads all RAM and crashes:

g_moduleNegatives=teamrender;onlineupdater;spacemouse;usd;usd.module;dwg;cadexchangeconfig;cadexchange;i_skp;pythonvm.module;pythonconfig.module;python
LoginId:7aef035042af248e1b55c6a330684d91
EpicAccountId:cff5c1c73f8c441b98cf5236a4c61d3a

Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 221] Ran out of memory allocating 108714432 bytes with alignment 8. Last error msg: Файл подкачки слишком мал для завершения операции..

UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_DatasmithCore
UnrealEditor_DatasmithCore
UnrealEditor_DatasmithC4DDynamicImporter
UnrealEditor_DatasmithC4DDynamicImporter
UnrealEditor_DatasmithC4DDynamicImporter
UnrealEditor_DatasmithC4DDynamicImporter
UnrealEditor_DatasmithC4DDynamicImporter
UnrealEditor_DatasmithC4DDynamicImporter
UnrealEditor_DatasmithC4DTranslator
UnrealEditor_DatasmithExternalSource
UnrealEditor_ExternalSource
UnrealEditor_ExternalSource
UnrealEditor_DatasmithImporter
UnrealEditor_DatasmithImporter
UnrealEditor_DatasmithImporter
UnrealEditor_DatasmithImporter
UnrealEditor_DatasmithImporter
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll