Unreal 5.5 kept crashing when I was editing a scratch pad module
Assertion failed: OwningNode[File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraphPin.h] [Line: 427]
I figured out that it happens when I try to create a vector to position node when dragging off of a wild card from a select / if node. Is there something specific I’m missing, or is this just something to avoid?