Unreal Assignment - creating a game. Dodge ball

well this update is late but as the project is coming to a end this will be the last update on this thread unless i decided to continue with this project but i have other ideas so this could be the end of it. the game now features a full working turret and 3 floors for the player to go through in order to get to the end along with a checkpoint system. i have not had much time to polish it due to me finishing it late on into the assignment and i need to focus on written work now. the images bellow show the progress of the game and what it looks like now.

  1. shows floor one design and layout
    e29a4e0651435f3fe141573d0b09f956aadf7c93.jpeg

  2. shows the floor 2 design and layout
    c4f81165eed459f4aba46820bad7db32bcd99820.jpeg

  3. shows the floor 3 design and layout
    7a4bd8f2eb0f22e307c43e6432a0904d21a918cc.jpeg

  4. shows the floor 4 design and layout
    cfd612ab24c9d6f1b6df6530fe562bbded22d434.jpeg