Unreal 5.5 - 5.5.1 has no android Global Illumination.

Unreal 5.5’s Global Illumination for android is broken. I tested with several set up and android GL is just not there. (Lumen, non-lumen, gpu lightmass, they all just deosn’t work, at least for non-vulcan.)

I know how to set them up pretty well and they used to work fine in previous version.

Hello Epic?

Wait okay, I build a new project to tested it and GL do work for default empty maps.

So it must be project related. Gonna investigate more on this.