it’s solved my problem!!! I love u!
thanks,it’s solved the problem. add shortcut on desktop and input -ddc=NoZenLocalFallback help me open the UE5.5.
Win + R search for regedit. Search Computer\HKEY_CURRENT_USER\Software\Epic Games folder and remove DeriveredDataCache registry folder. Worked for me
Hello! I had the same issue. Solution was written in the error:
Add -DDC-ForceMemoryCache to the command line to bypass this if you need access to the editor settings to fix the cache configuration.
In my case I opened cd and entered
cd “C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64”
and after that UnrealEditor.exe -DDC-ForceMemoryCache
Edit the version and path. After the initial launch you can edit preferenecse for cache storage.
After that I have change Local and Global DDC path from Drive C (which is system disk) to D drive (I have created custom folder in D drive for local and another one for global, granted permissions to all). When path was to C drive the error was still there. Probably because of some internal drive restrictions (even though permissions were granted to all users for C drive). Now it works.
Turn off VPN , of any kind (in-browser e.t.c.) and try again
works for me
Sicne a lot of people use it nowadays they forget to turn it off
This is probably ue5.4 zen server connection problem
yes, it works for me. thank you!
For the problem I encountered, deleting the AppSata/Local/UnrealEngine/Common/Zen directory and the AppSata/Local/UnrealEngine/Common/DerivedDataCache can solve this problem. This will result in the regeneration of DDC.
This is an old issue, but I’m sharing my solution in case anyone else has been struggling like I did.
The cause was that the DDC path I couldn’t access was written in the [InstalledDerivedDataBackendGraph] entry in DefaultEngine.ini. So I just deleted [InstalledDerivedDataBackendGraph] from the ini file, and I was able to run the project without crashing!
That’s helped! Thanks!