I’m using macOS M2 and Unreal Engine 5.3.1 for my first attempt at creating a VR project. Unfortunately, the project crashes every time I attempt to open it.
System Spec:
Model Name: | MacBook Pro |
---|---|
Model Identifier: | Mac14,5 |
Model Number: | Z17J0015ULL/A |
Chip: | Apple M2 Max |
Total Number of Cores: | 12 (8 performance and 4 efficiency) |
Memory: | 96 GB |
System Firmware Version: | 10151.1.1 |
OS Loader Version: | 10151.1.1 |
OS Version: | macOS Sonoma 14.0 |
Unreal Engine 5.3.1, VR Project Error Report:
LoginId:3b58c7b240411fabe6eedf91b9f4afaf
EpicAccountId:57e2029a7ca34647b0340ce9ebde2590
Caught signal
Unknown() Address = 0x18c63311c (filename not found) [in libsystem_kernel.dylib]
Unknown() Address = 0x18c57aa50 (filename not found) [in libsystem_c.dylib]
Unknown() Address = 0x18c579d6c (filename not found) [in libsystem_c.dylib]
Unknown() Address = 0x1968e65c4 (filename not found) [in Metal]
Unknown() Address = 0x1968c3548 (filename not found) [in Metal]
Unknown() Address = 0x1968b94a8 (filename not found) [in Metal]
Unknown() Address = 0x19684da04 (filename not found) [in Metal]
Unknown() Address = 0x1aad6e70c (filename not found) [in IOGPU]
Unknown() Address = 0x1aad6e618 (filename not found) [in IOGPU]
Unknown() Address = 0x1f654238c (filename not found) [in AGXMetalG14X]
Unknown() Address = 0x1f65424b8 (filename not found) [in AGXMetalG14X]
Unknown() Address = 0x1f65421ac (filename not found) [in AGXMetalG14X]
mtlpp::Texture::NewTextureView(mtlpp::PixelFormat, mtlpp::TextureType, ns::Range const&, ns::Range const&) Address = 0x2be6878e4 (filename not found) [in UnrealEditor-MetalRHI.dylib]
FMetalShaderResourceView::UpdateView() Address = 0x2be75a150 (filename not found) [in UnrealEditor-MetalRHI.dylib]
TRHILambdaCommand<FRHICommandListBase, FMetalShaderResourceView::FMetalShaderResourceView(FRHICommandListBase&, FRHIViewableResource*, FRHIViewDesc const&)::$_46>::ExecuteAndDestruct(FRHICommandListBase&, FRHICommandListDebugContext&) Address = 0x2be774e18 (filename not found) [in UnrealEditor-MetalRHI.dylib]
FRHICommandListBase::Execute(TRHIPipelineArray<IRHIComputeContext*>&, FRHICommandListBase::FPersistentState::FGPUStats*) Address = 0x1057ed75c (filename not found) [in UnrealEditor-RHI.dylib]
UE::Core::Private::Function::TFunctionRefCaller<FRHICommandListImmediate::ExecuteAndReset(bool)::$_69, void ()>::Call(void*) Address = 0x105872cd4 (filename not found) [in UnrealEditor-RHI.dylib]
TGraphTask<TFunctionGraphTaskImpl<void (), (ESubsequentsMode::Type)0>>::ExecuteTask(TArray<FBaseGraphTask*, TSizedDefaultAllocator<32>>&, ENamedThreads::Type, bool) Address = 0x10584fc54 (filename not found) [in UnrealEditor-RHI.dylib]
FNamedTaskThread::ProcessTasksNamedThread(int, bool) Address = 0x10856f8b0 (filename not found) [in UnrealEditor-Core.dylib]
FNamedTaskThread::ProcessTasksUntilQuit(int) Address = 0x10856db94 (filename not found) [in UnrealEditor-Core.dylib]
FRHIThread::Run() Address = 0x10623f0e8 (filename not found) [in UnrealEditor-RenderCore.dylib]
FRunnableThreadPThread::Run() Address = 0x108720e6c (filename not found) [in UnrealEditor-Core.dylib]
FRunnableThreadPThread::_ThreadProc(void*) Address = 0x108681e70 (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x18c66b034 (filename not found) [in libsystem_pthread.dylib]
Unknown() Address = 0x18c665e3c (filename not found) [in libsystem_pthread.dylib]