Someone on my team was having this same issue when trying to boot our VR project. This fixed it for him,
in Config/DefaultEngine.ini, turn off r.ForwardShading
r.ForwardShading=False
Originally posted here,
Someone on my team was having this same issue when trying to boot our VR project. This fixed it for him,
in Config/DefaultEngine.ini, turn off r.ForwardShading
r.ForwardShading=False
Originally posted here,