Hi i ve try to compile unreal 5.1.1 on linux mint but when try start ./UnrealEditor
recive this
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Fatal error: [File:./Runtime/Core/Private/Modules/ModuleManager.cpp] [Line: 1130] Unable to read module manifest from ‘/home/giacomo/Scrivania/UnrealEngine-release/Engine/Binaries/Linux/UnrealEditor.modules’. Module manifests are generated at build time, and must be present to locate modules at runtime. 0x00007f69f1b545e1 libUnrealEditor-Core.so!void DispatchCheckVerify<void, FModuleManager::FindModulePaths(char16_t const*, TMap<FName, FString, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<FName, FString, false> >&) const::$_118, FLogCategoryLogModuleManager, char16_t [138], char16_t const*>(FModuleManager::FindModulePaths(char16_t const*, TMap<FName, FString, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<FName, FString, false> >&) const::$_118&&, FLogCategoryLogModuleManager const&, char16_t const (&) [138], char16_t const* const&) const [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/Runtime/Core/Public/Misc/AssertionMacros.h:171] 0x00007f69f143ce3d libUnrealEditor-Core.so!FModuleManager::FindModulePaths(char16_t const*, TMap<FName, FString, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<FName, FString, false> >&) const [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/Modules/ModuleManager.cpp:1130] 0x00007f69f143cab4 libUnrealEditor-Core.so!FModuleManager::FindModules(char16_t const*, TArray<FName, TSizedDefaultAllocator<32> >&) const [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/Modules/ModuleManager.cpp:141] 0x00007f69f143d864 libUnrealEditor-Core.so!FModuleManager::ModuleExists(char16_t const*) const [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/Modules/ModuleManager.cpp:193] 0x00007f69f11e4bef libUnrealEditor-Core.so!FPlatformFileManager::GetPlatformFile(char16_t const*) [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/HAL/PlatformFileManager.cpp:80] 0x000000000024bcb9 UnrealEditor!LaunchCheckForFileOverride(char16_t const*, bool&) [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:839] 0x000000000024f075 UnrealEditor!FEngineLoop::PreInitPreStartupScreen(char16_t const*) [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:1848] 0x0000000000248be2 UnrealEditor!GuardedMain(char16_t const*) [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Launch/Private/Launch.cpp:154] 0x00007f69e657c2d2 libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int ()(char16_t const), void (*)()) [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269] 0x00007f69e628dd90 libc.so.6!UnknownFunction(0x29d8f) 0x00007f69e628de40 libc.so.6!__libc_start_main(+0x7f) 0x0000000000235139 UnrealEditor!_start()
libUnrealEditor-Core.so!FModuleManager::FindModulePaths(char16_t const*, TMap<FName, FString, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<FName, FString, false> >&) const [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/Modules/ModuleManager.cpp:1130]
libUnrealEditor-Core.so!FModuleManager::FindModules(char16_t const*, TArray<FName, TSizedDefaultAllocator<32> >&) const [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/Modules/ModuleManager.cpp:141]
libUnrealEditor-Core.so!FModuleManager::ModuleExists(char16_t const*) const [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/Modules/ModuleManager.cpp:193]
libUnrealEditor-Core.so!FPlatformFileManager::GetPlatformFile(char16_t const*) [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Core/Private/HAL/PlatformFileManager.cpp:80]
UnrealEditor!LaunchCheckForFileOverride(char16_t const*, bool&) [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:839]
UnrealEditor!FEngineLoop::PreInitPreStartupScreen(char16_t const*) [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:1848]
UnrealEditor!GuardedMain(char16_t const*) [/home/giacomo/Scrivania/UnrealEngine-release/Engine/Source/./Runtime/Launch/Private/Launch.cpp:154]
libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int ()(char16_t const), void (*)()) [/home/User/Scrivania/UnrealEngine-release/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
libc.so.6!UnknownFunction(0x29d8f)
libc.so.6!__libc_start_main(+0x7f)
UnrealEditor!_start()
Pleas any idea to fix?