Unreal 4 Lighting Academy....or something like that ;)

Thank you for the videos! I’ve learned so much, and I’ve been watching from about the start! I wanted to ask in this thread if anyone else has encountered a host of issues when trying to replicate the physical lighting set up outlined in your video. It seems as though most of the view modes break completely, many aspects of the UI vanish (such as the foliage painter, even the rotate gizmo) and as noted by another poster, metallic surfaces and reflections seem totally broken. Is this just me or is everyone experiencing this?