Unreal 4 Lighting Academy....or something like that ;)

thank you so much man! The first yager game, yager, was actually build with their own β€œyager” engine^^ later, the studio switched to Unreal for Spec Ops: The Line :slight_smile:

@Kurt Iam not talking about LPVs :wink: Iam talking about raytracer progressive lightmapping inside the viewport :wink:

Cheers,
Daedalus

PS: new lighting academy episode will be out in a few hours! :slight_smile: