I got late to the Lighting Academy party and starting going through the videos.
I just want to say , this is one of the most lucid, info-rich series of videos on lighting (not just Unreal) that I’ve seen anywhere.
I’ve been in the game industry for a long time and been a lighter for a small chunk of that. I worked in FrostBite on Medal Of Honor before it became EA-DICE and agree that Oscar is awesome! He is a lighting beast and David and I received some great docs and email correspondence on the engine and MoH help back in the day.
But not just him, you’re a lighting beast too! Love the lighting you did for the demos! I worked briefly in Unreal for an undisclosed project that eventually went by the wayside a couple of years back and I would have loved to have been able ramp up on the great deep lighting info, workflows, and Unreal “gotchas” that you have provided.
Keep them coming and future congrats on BF2! I’ve played the Beta and it looks beautiful!
J