Hi Garner i’ll managed to fix the problem with including :
#include “UObject/ObjectMacros.h”
#include “UObject/ScriptInterface.h”
#include “Components/SceneComponent.h”
#include “Engine/BlendableInterface.h”
#include “Engine/Scene.h”
#include “Camera/CameraTypes.h”
#include “Camera/CameraComponent.h”
#include “Components/SceneComponent.h”
#include “GameFramework/Character.h”
#include “FPSCharacter.generated.h”
Now i have an error on :
FPSCameraComponent->SetupAttachment(GetCapsuleComponent());
error C2664: ‘void USceneComponent::SetupAttachment(USceneComponent *,FName)’: cannot convert argument 1 from ‘UCapsuleComponent *’ to ‘USceneComponent *’
TIPS : Visual assist told me that UsceneComponent is incompatible with UCapsuleComponent
Hope you can help, i really want to dig this engine, did you know some good C++ tutorial for UE 23.1 ?