Unloading Streaming Level causes crash UE 5.1

I’ve made an actor stored in the persistent level, and I’m still getting the same error after switching between levels two times (loading and unloading). The order of the loading of the levels does not matter. As long as I switch two times between levels, it crashes.

I placed this simple pawn in the persistent level to trigger the loading and unloading of streaming levels.

I’ve also tried in Unreal 5.2 Preview 2, and still get the same error.