The problem with level streaming/world machine is that you can’t work with it procedurally using blueprint at this time.
You either have to hand place everything, or you have to dive into C++.
Doable, but it could be better.
The problem with level streaming/world machine is that you can’t work with it procedurally using blueprint at this time.
You either have to hand place everything, or you have to dive into C++.
Doable, but it could be better.