Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000008

Hey Guys,
I’m having a problem opening a level instance, as soon as I open it the engine crashes

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000008

UnrealEditor_RigVM
UnrealEditor_RigVM
UnrealEditor_RigVM
UnrealEditor_RigVM
UnrealEditor_RigVMEditor
UnrealEditor_RigVMDeveloper
UnrealEditor_BlueprintGraph
UnrealEditor_BlueprintGraph
UnrealEditor_BlueprintGraph
UnrealEditor_BlueprintGraph
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_EngineAssetDefinitions
UnrealEditor_AssetTools
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

This is usually related to ControlRig, try to disable it first, then you can debug out where could be the issue
From your project folder, right click on your project file .uproject, open it via Notepad, and set the plugin for ControlRig to false: