I’ve managed to find the source of the issue although I’m not sure how to fix it and it’s to do with subfolders.
Our Gather text step 1 looks like:
;Gather text from assets in content.
[GatherTextStep1]
CommandletClass=GatherTextFromAssets
IncludePaths=./Content/Abilities/*
IncludePaths=./Content/Scripts/*
IncludePaths=./Content/UI/*
ExcludePaths=*/Content/UI/DebugWidgets/*
PackageExtensions=*.umap
PackageExtensions=*.uasset
But this is only picking up assets that are directly under Scripts and not in any subfolders in Scripts. I’ve also tried IncludePaths=./Content/Scripts/ but that also didn’t work.