[SOLVED]
Well this is just for documentation purposes. Basically I was right, with create find and join session you can find any online match, but you MUST travel to the server in order to get connected.
With the last version released (4.11) you have the opportunniy to create a lobby session in your main menu (without travels) and send invitation to your friends. Those friends don’t need to travel in order to get connected to your party.
After you and your friends get connect to the party, you can now begin to matchmake any server available. If a match is found, alll of you will travel together to this server.
The code involved on those tasks is mainly inside the Module Online/OnlineFramework, {Lobby, Party and Qos}. I’m going to integrate in 4.8.3, because we can’t move to the 4.11 yet. If someone is interested in something related with this topic, please feel free to ask here.
Thanks,
Juan