Unable to Move Specific Object in Editor (UE5)

Yes, and Yes. This is the full .h file of the class, and the cpp only contains the basic definitions of these functions, calling super and that’s it.

UCLASS()
class SHOOTERGAME_API ABowLevelExitPoint : public AActor
{
	GENERATED_BODY()
	
public:	
	// Sets default values for this actor's properties
	ABowLevelExitPoint();

protected:
	// Called when the game starts or when spawned
	virtual void BeginPlay() override;

public:	
	// Called every frame
	virtual void Tick(float DeltaTime) override;

};

After adding it, I’ve closed everything and rebuilt from source to re-open the editor.