Unable to load VariantManagerContent plugin on VSCode standalone Development build ue-5.3.2

I’m getting the exact same warning and error (IoStoreOnDemand.ini and VariantManagerContent) when trying to run a built and cooked multiplayer client for my game. I am also running unreal 5.3 on manjaro linux (arch). I would really like to find a solution for this. Hopefully my reply increases interest in this post…