Unable to launch Unreal Engine in Debian 12

Hey there @TacticalCrew! Welcome to the community! This is an odd one, but I think the first course of action would be to try and disable the plugin before the project launches. There’s 2 methods of doing this. One would be editing the uproject file to add a reference to tell the plugin not to be enabled.

"Plugins": [
    {
        "Name": "PythonScriptPlugin",
        "Enabled": false
    },
   
]

The other would be accessing your Project/Config folder and opening the DefaltEngine.ini and add the category if it’s not there, as well as this listing:

[/Script/Engine.Engine]
+DisabledPlugins=PythonScriptPlugin

Let me know how it goes!