Hey there @TacticalCrew! Welcome to the community! This is an odd one, but I think the first course of action would be to try and disable the plugin before the project launches. There’s 2 methods of doing this. One would be editing the uproject file to add a reference to tell the plugin not to be enabled.
"Plugins": [
{
"Name": "PythonScriptPlugin",
"Enabled": false
},
]
The other would be accessing your Project/Config folder and opening the DefaltEngine.ini
and add the category if it’s not there, as well as this listing:
[/Script/Engine.Engine]
+DisabledPlugins=PythonScriptPlugin
Let me know how it goes!