Unable to launch/package for IOS with Unreal 4.13.2

Hi chalde,

When you try to import your provisions in UE4, what error message are you getting? -You will need to have your Certificates and Provisions installed correctly in UE4 before trying to deploy to an iOS device for testing.

Your Bundle ID must also match. Make sure to enter this information exactly in the iOS fields in your Project Settings. *Also make sure you set packaging for Development for your Package settings in your Project Settings.