Unable to get virtual assets to work in Unreal 5.3

Hi Paul,

Thanks for taking the time to respond.

Please see below to some of you questions.

After doing a check-in via the Editor, those temporary workspaces are getting created and appears to be in the add state (see attached). When I use the Perforce client to browse the to file, it takes the projects ./Saved/VASubmission/ folder. It appears to be empty.

The Engine is installed in C:/Unreal/Engine/5.3/Windows/ and the project is located in C:/Unreal/Projects/pipeline/

The log that I have provided do have the Verbose enabled. Do you think there should be more than what I have attached?

Let me get Process Monitor going and get back to you.