And that’s a win.
Steps:
- Install Unreal 5.4.4
- Install VisualStudio 17.12 for unreal (.Net desktop dev, Desktop dev C++, Windows app dev, Game dev C++)
- Extra components :
- Compilers, build tools:
- MVSC v143 - VS 2022 ARM build tools (v14.38 - 17.8)
- MVSC v143 - VS 2022 ARM64/ARM64EC build tools (v14.38 - 17.8)
- MVSC v143 - VS 2022 x64/x86 build tools (v14.38 - 17.8)
- SDKs, libraries:
- C++ v14.38 (17.18) ALT for v143 build tools (x86 & x64)
- C++ v14.38 (17.18) MFC for v143 build tools (x86 & x64)
(the extar libs can also be installed automatically once you open VS and click on the notification “Install extar module for your project” at the top right corner)
- Compilers, build tools:
- locate
% appdata%\Unreal Engine\Unreal BuildTool\BuildConfiguration. xml
and force the compiler configuration with these lines:
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
<WindowsPlatform>
<CompilerVersion>14.38.33130</CompilerVersion>
<ToolchainVersion>14.38.33130</ToolchainVersion>
</WindowsPlatform>
</Configuration>
thanks a lot to @villinx for the explanations!