Unable to cast to actor to send level blue print variable

hi folks, so i digged this way and saw that level blue print is really not a nice place to be, so i continued my quest to move camera, and the fact is that camera actor cannot be droped to blue print,

So, i’ll continue my quest, and finally created my own camera compoment and setting it to viewport, then i’m able to get the reference stocked, and do (i’ll think) what ever i want,

And off course i will have this offset of scrolling in laser bp to calculate my shoot,

no more need to be in level blue print ; ))))

thanks a lot,

i close the thread