No, that is not the problem I have removed clang from my system, same issue
/usr/include/signal.h:32:10: fatal error: ‘bits/types/sig_atomic_t.h’ file not found
#include <bits/types/sig_atomic_t.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /opt/UnrealEditor/UnrealEngine/Engine/Intermediate/Build/Linux/B4D820EA/UnrealHeaderTool/Development/UnrealHeaderTool/Module.UnrealHeaderTool.cpp:2:
In file included from /opt/UnrealEditor/UnrealEngine/Engine/Source/Programs/UnrealHeaderTool/Private/BaseParser.cpp:3:
In file included from Programs/UnrealHeaderTool/Private/BaseParser.h:5:
In file included from Runtime/Core/Public/CoreMinimal.h:9:
In file included from Runtime/Core/Public/CoreTypes.h:9:
In file included from Runtime/Core/Public/HAL/Platform.h:135:
In file included from Runtime/Core/Public/Linux/LinuxPlatform.h:9:
In file included from Runtime/Core/Public/Unix/UnixPlatform.h:10:
/usr/include/signal.h:32:10: fatal error: ‘bits/types/sig_atomic_t.h’ file not found
#include <bits/types/sig_atomic_t.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
1 error generated.
1 error generated.
1 error generated.
1 error generated.
1 error generated.
Makefile:302: recipe for target ‘CrashReportClient-Linux-Shipping’ failed
make: *** [CrashReportClient-Linux-Shipping] Error 5
I am attaching the full screen log, you can see it using the command “zmore”
$ zmore screenlog.0.zip