Hello how do I unload a level once it’s been loaded via “Load Level Instance”.
I’m going to show my code and realize on the ‘unload’ part I am actually loading a duplicate map and then unloading it. How do I just simply unload the map I loaded previously?
You should store the return value of the first Load Level inside a variable (click on the Return Value > Promote to variable).
Then you can plug that inside teh Unload Request.