UMG Widget doesnt let to change cursor when hovering a button

Hello Aian,

I took another shot at this. I found that you were correct and that the workaround does not work under the conditions that you specified. However, I have another workaround that deals with a custom cursor and it does not have the same set backs. You will have to make your own images for the custom cursors though. I hope that this information helps.

Workaround:

  1. Create a new widget blueprint
  2. Add an image to the blueprint (This image will need to be what you would like as your cursor)
  3. Set the screen size to that of the image (mine is a little green face)

50825-customcursorhoverhelp1.jpg

  1. Set this widget as the default cursor for the project (Edit > Project settings> User Interface > Default Cursor)

  1. Open the widget with the widgets that you would like the mouse to change over
  2. Use a get all widgets of class to call the custom cursor blueprint that is now the default mouse
  3. Change the image that is being used for the custom cursor blueprint

Make it a great day