Different question. To make it easier why not handle the score in your gamemode or gamestate class?
You can fairly easily access them and this seems like a gamemode type of thing. Especially if it should be in the HUD ![]()
Different question. To make it easier why not handle the score in your gamemode or gamestate class?
You can fairly easily access them and this seems like a gamemode type of thing. Especially if it should be in the HUD ![]()