Ok so I continue playing with this and I found something weird, no idea if is a bug or I do something wrong… the case is , The set up I post before for trigger the widget with a collision work but only for visibility On. When I set the visivility Off I have something strange… if I exit the trigger and the widget is not on the screen , it turn off , if the widget is on the screen (like Walking backwards) I can’t turn off the visibility and seems the widget is attached to the camera or something…
So To fix that I set the visibility on the widget itself (on the text box).
First (if you want to do the same) you must change some parameters on you widget for the text. You Must expose the text box component of the widget to a variable and set the “behaviour” → “visibility” to “Hiden”:
&stc=1Second on you pickUp/blueprint etc…you must change some settings. The widget component must have Rendering → Visibility check and the node network for the triggers is as follow:
&stc=1I hope that can help
BTW: No idea how post the images as a thumbnail sorry