Hello,
i have 2 questions about your example.
First: Regarding your Hotfix Video, to avoid circ. dependencies, you call Get Player Controller inside a widget, which is exactly, if im right, the problem can can cause those. And that
is why i am using delegates for this OR maybe i would replace the Get Player Controller with Get Owner.
Second: the function convert world location to screen location. I assume it is referring from Get ViewportSize inside the PlayerController. If that is right i would like to know if this is working
when you play that game in Standalone mode. I am asking this, because i posted a bugreport on answer hub, experiencing the issue that GetViewportSize returns 0 in Standalone. Maybe this is an hardware issue, but
im curious if you have the same problem like me.
best regards