UMG Slider won´t upate Instanced Material values in a meshes

Ciao James94Hodges and thanks for replying :slight_smile:

No, the HistoricPawn (which is a building mesh in the level) is not a child of Sedan. I just whish I knew what is the appropriate “object” in the Cast to HistoricPawn node was so it would not fail all the time :expressionless:
Maybe you could download the project and take a quick look per favore? :slight_smile: