It may be better to leave the c++ code above the Super::NativeTick
call, because it calls the blueprint Tick
, and if it relies on things set by c++ the variables may not be up to date.
It may be better to leave the c++ code above the Super::NativeTick
call, because it calls the blueprint Tick
, and if it relies on things set by c++ the variables may not be up to date.