But the problem with the “Listen for Input Action” is he only works if your focus are at the game, its good for example, to a rpg, you have a skill slot on the slot/icon 1… you press 1 so the icon of that skill glow, but if u use the mouse and click on that skill slot/icon, you will set the focus to the UMG and after that if u press 1 again, nothing happens.