UMG How to use TAB to remove a widget from parent?

  1. There is probably still a focusable widget somewhere in the hierarchy.
  2. Working “against” the engine without using C++ is basically impossible, even if you make it work with the current set up you’re bound to end up in the same situation with every future widget. And if any widget in the future actually requires focus (or a similar functionality) you’ll have to undo ALL of it or implement ALL of it yourself in BPs.
  3. To make sure we’re on the same page I’ll reiterate - you’re emphasizing the need for keyboard bindings, and at the same time disabling one of the main keyboard features related to UI, which is keyboard navigation.
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