Hello ,
I was unable to reproduce this issue on our end. I have a few questions to help narrow down what issue it is that you are experiencing. I have also included a working example of what was described in my last post. I hope that this helps.
Quick questions:
- What version of the engine are you using?
- Can you reproduce this issue in a clean project?
- Is so, could you provide a detailed list of steps to reproduce this issue on our end?
- Could you provide screen shots of any blueprints or code that you may be using.
Example:
Master widget blueprint:
The master widget starts out empty except for a button that I will use to toggle the Child widget on and off (in this case the child widget is named “ActionWidget”).
Action Widget:
This is an image that is added and removed by the master widget.
Level Blueprint:
I have added the master widget to the viewport.
Make it a great day