Ultima Underworld VR Remake

Hey man, I realized something after I found the Transform To/From Bone Space nodes, which is that using those it should be fairly easy to figure out the world space position of the controller:

  • Have it set up so that the game tells the player to match the character’s pose and then press a button (select on the Hydra is a good one).

Then do when the button is pressed:

  • Store the controller position (acts as an offset to the base).
  • Get the hand bone position in bone-space.
  • Subtract out the controller position from the hand position in bone-space - is now the bone-space position of the base station. part is the key.

Once you have that, when the controller moves, all you need to do is

  • Add in the controller position to the bone-space base-station position.
  • Transform from bone space to world space!

I haven’t tested yet, but it should work quite handily (no pun intended).

Edit: Of course, if you set the effector target for your arm IK to use bone-space positions, you can skip the final step.

Also if anyone sees something wrong with my logic there, please let me know and provide a correction if possible!